June 17, 2006 - Vexed 2.2 Released
A fix release
only, no new function. Addresses problems launching the hires
version of Vexed on Tungsten T devices.
April 4, 2006 - Vexed 2.1 Released
The final verson
of version 2.1 is released, including high-res support, new
transitions, many new levels and fixes.
May 24, 2003 - Vexed 2.1 Beta 1 released
The first
beta of version 2.1 was released on xxxx.
February 7, 2002 - Vexed 2.0 named "Best Freeware
Game!"
Handheld Computing Magazine announced at the 2002
PalmSource conference that Vexed is the Best Freeware Game!
September 1, 2001 - Version 2.0 has been
released!
This version has many, many changes for Vexed
fans. Here are just some highlights:
- External "level pack" databases are now supported,
provided by Scott Ludwig. The original version 1.3 and 1.4a
versions are now built-in. Seven new external level packs
are now available, over 400 new levels! Not only are there
many new levels, but there are now tools to generate and
solve levels, allowing us to tailor level pack difficulty.
Thanks a lot, Scott!
- Fantastic new color graphics provided by Matthew
McClintock and David Croy. There are six different sets of
color blocks, and three sets for monochrome devices. Thanks
Matt and David!
- Solutions and scoring! You can now view the solution
for any level, but it'll cost you! There's now a golf-like
"par" method of scoring in Vexed. The more moves you make
over par, the higher your score. You'll be surprised when
you go back and do the original levels that par is not
always that easy to do!
- Many new features, including 15-move undo, replay
current level, replay previous level, move a block more
than one space at a time (if legal), smoother animation,
faster screen writes, saving current status of level in
preferences, and more.
- Many fixes, including transparency problems with
bitmaps, tapping on pull-down menus, and more.
For a complete list of changes, see the version history
on the Miscellaneous page.
June 5, 2001 - Version 1.4 has been released!
Some
256-color bitmaps were added to allow the program to run on
both monochrome and color devices. Also, Steve Haynal
provided an additional 59 levels, also released under the GNU
General Public License. We've been waiting for more levels
for a long time. Thanks, Steve!